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| MUITextButton (wxWindow *parent, wxWindowID id, float scale_factor, wxColor backColor, const wxString &text=wxEmptyString, const wxPoint &pos=wxDefaultPosition, const wxSize &size=wxDefaultSize, long style=wxNO_BORDER) |
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bool | Create (wxWindow *parent, wxWindowID id, float scale_factor=1.0, const wxString &text=wxEmptyString, const wxPoint &pos=wxDefaultPosition, const wxSize &size=wxDefaultSize, long style=wxNO_BORDER) |
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void | Init () |
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wxSize | GetSize () |
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void | SetState (int state) |
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void | SetColorScheme (ColorScheme cs) |
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void | OnSize (wxSizeEvent &event) |
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void | OnLeftDown (wxMouseEvent &event) |
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void | OnLeftUp (wxMouseEvent &event) |
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void | SetText (const wxString &text) |
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wxBitmap | GetButtonBitmap () |
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Definition at line 547 of file MUIBar.cpp.
◆ MUITextButton() [1/2]
MUITextButton::MUITextButton |
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◆ MUITextButton() [2/2]
MUITextButton::MUITextButton |
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wxWindow * | parent, |
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wxWindowID | id, |
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float | scale_factor, |
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wxColor | backColor, |
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const wxString & | text = wxEmptyString, |
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const wxPoint & | pos = wxDefaultPosition, |
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const wxSize & | size = wxDefaultSize, |
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long | style = wxNO_BORDER ) |
◆ ~MUITextButton()
MUITextButton::~MUITextButton |
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◆ Create()
bool MUITextButton::Create |
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wxWindow * | parent, |
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wxWindowID | id, |
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float | scale_factor = 1.0, |
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const wxString & | text = wxEmptyString, |
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const wxPoint & | pos = wxDefaultPosition, |
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const wxSize & | size = wxDefaultSize, |
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long | style = wxNO_BORDER ) |
◆ GetButtonBitmap()
wxBitmap MUITextButton::GetButtonBitmap |
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◆ GetSize()
wxSize MUITextButton::GetSize |
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◆ Init()
void MUITextButton::Init |
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◆ OnSize()
void MUITextButton::OnSize |
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wxSizeEvent & | event | ) |
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◆ SetColorScheme()
void MUITextButton::SetColorScheme |
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ColorScheme | cs | ) |
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◆ SetState()
void MUITextButton::SetState |
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int | state | ) |
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◆ SetText()
void MUITextButton::SetText |
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const wxString & | text | ) |
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◆ m_position
wxPoint MUITextButton::m_position |
◆ m_size
wxSize MUITextButton::m_size |
The documentation for this class was generated from the following file: